This is an experiment about probabilistic driven narration. 

You draw 3 cards each turn, you can use one card a day. Your goal is to manage your Reputation, Money and Police Notoriety. If they fall to 0 or go to 100, you loose. 

Game made in 96h during the Winter Dojo Jam. Made on Unity from scratch. Assets created by HPMNK 

I made the game in solo, i have no knowledge in Dojo, so couldn't do any blockchain usage. I want to show this game as a proof of concept for a narrative idea that can be built on top of RYO, if we imagine new layers over it like Drug Values, Factions Values, Narrative Thresholds etc .. 


StatusReleased
PlatformsHTML5
AuthorHPMNK
Made withUnity

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GangPath Build 5.zip 8.6 MB

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